﻿namespace Triton.Game.Mapping
{
    using System;

    public enum SpellLocation
    {
        NONE,
        SOURCE,
        SOURCE_AUTO,
        SOURCE_HERO,
        SOURCE_HERO_POWER,
        SOURCE_PLAY_ZONE,
        TARGET,
        TARGET_AUTO,
        TARGET_HERO,
        TARGET_HERO_POWER,
        TARGET_PLAY_ZONE,
        BOARD,
        FRIENDLY_HERO,
        FRIENDLY_HERO_POWER,
        FRIENDLY_PLAY_ZONE,
        OPPONENT_HERO,
        OPPONENT_HERO_POWER,
        OPPONENT_PLAY_ZONE,
        CHOSEN_TARGET
    }
}

